Tracks - Un champ au milieu Yannick Gu├ędon 2021

How do two landscapes cohabit?
A vocal landscape heard on headphones, and the one around us, heard through headphones.
How does one feed the listening process of the other and vice versa?
The vocal score will develop according to a progression of timbres, minimal and slow.
It will colour the different sonic landscapes it encounters and, in return, will become impregnated with them in order to play on them as if in shadow. In this respect, we will define a sound palette that will play with the different sound markers along the walk, like bio-indicator plants, offering multiple data on the soil that welcomes them.
We will also explore the ways in which the voice can extract itself from the different sound environments to better intercept them.
In relation to the system proposed by 'echoes', the aim will be to understand the type of continuity that the voice can establish. Similarly, what type of silence will allow us to listen to the places we pass through?
There will necessarily be a question of threshold. How can a muffled sound interact with a high-volume sound environment?
We will also try to track down the existence of pre-existing sound traces, such as pre-echoes or anticipated echoes. An attempt to put us on the lookout, on the prowl, while preserving periods that are more conducive to rambling. Throughout this stroll, the listener will navigate alternately from a concentrated listening to a peripheral listening


Tracks is a new app designed for soundwalks in Brussels. Offering a growing collection of soundwalks and many functionalities, Tracks connects anyone with a smartphone to the work of sound artists to be discovered in the most immediate way. The release of the app is planned for summer 2021.

Initiated by Justin Bennett

Co-production: Jubilee, Beursschouwburg, BNA-BBOT, Overtoon, Q-O2, and Soundtrackcity.

Developed with the kind support of Visit.Brussels